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Level Required: Open to all Alignment: Neutral The adventurer is the jack of all trades. He has no innate special skills; but he is also equally good with all weapons. Magically the adventurer is limited; the fireball is the only offensive spell he starts with. Having said that, you will find that a well equipped adventurer is more than a match for most quests and zones. Indeed, they are the only class that may attempt the Watercastle quest. |